Race Across the Keyboard

Depending on the level of the student, you can use this quick game to drill notes on the keyboard, notes on the staff, or intervals.

What You Need:

  • Two Game Pieces
  • Flashcards with the note names (if you are drilling notes on the keyboard)
  • Flashcards with notes on the staff (if you are drilling notes on the staff)
  • A book of sheet music (if you are drilling intervals)
  • A die (if you are drilling intervals)

Setup:

  • None

How to Play:

  • Place your two game pieces on the lowest key on the keyboard.
  • If you are drilling notes on the keyboard:
    • Take turns drawing the note name flashcards. Each time, move your game piece up to the next instance of the note on your card.
  • If you are drilling notes on the staff:
    • Take turns drawing the notes on the staff flashcards. Each time, name the note on your card and move up to the next instance of that note name on the keyboard.
  • If you drilling intervals:
    • Find a piece of sheet music, preferably one that uses lots of different intervals.
    • Take turns rolling the die. Count that many measures into the music.
    • Find the largest interval in that measure. Move your game piece up by the same interval.
  • First one to the top of the keyboard wins.

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January 2019 Plans

Due to illness, we had only three lessons this month:

Week 1: We drilled notes with the giant staff, where students could choose between Twister, Hopscotch, and Bean Bag Toss. I modified the games for more advanced students.

Week 2: We drew snowmen, monsters, and faces while accomplishing lots of different music challenges.

Week 3: We practiced rhythms with Compose Your Own Rhythm Duets, except this time I used flashcards instead of having the kids create their own rhythms.

Roll-A-Drawing (How to Drill Anything)

Here’s a simple way to make things more fun during the lesson. I’ve provided a link to the three printables, I used, but the Internet is full of such drawing dice games, and you could use any of them.

What You Need:

  • Blank paper
  • Pencils
  • Die
  • A printable guide for a dice drawing game, such as Roll-a-Snowman or Roll-a-Face or Roll-a-Monster.
  • A list of what musical challenges go with each number on the die. You can put anything you want to drill here. For example, my list said:
    • 1 = Note name challenge
    • 2 = Rhythm challenge
    • 3 = Improv duet
    • 4 = Sight reading challenge
    • 5 = Review song
    • 6 = Freebie

Setup:

  • None

How to Play:

  • The student rolls the die. They must complete the challenge for that number first. Afterwards, they can draw the corresponding snowman, face, monster, or whatever.
  • The teach plays too, so you can see more than one result of the drawing game, but the teacher doesn’t need to complete challenges. (It takes too long that way.)

 

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